@program $lock/time 1 1000 d i $include $lib/rp $include $lib/alynna $def look "look" match lvar mutex : main { command @ }cat tellme trig exit? if ( Condition one, trying to leave a delta room, check player timestamp for room and only allow if the time is right ) trig "delta" getstatint if systime ( Current Time ) me @ "deltas/#" me @ location int tostr strcat getstatint - ( minus time entered ) int ( Times timefactor ) trig "delta" getstatint - mutex ! ( Minus the traveltime of this exit ) mutex @ 0 > if ( Is the time up? ) 1 else command @ look name "|" ";" subst { "{" rot "}" }cat smatch not if str "You must wait " mutex @ timex " (IC time) before you can go here, for travel time." cat "TimeTravel" pretty tellme then 0 then then then trig room? if ( Condition two, they are trying to enter a delta room, timestamp them with the location of the room ) me @ "deltas/#" trig getlink int tostr strcat systime setstat "You begin travelling." "TimeTravel" pretty tellme 1 then ; . c q