@program pokefix.muf 1 1000 d i $include $lib/rp $include $lib/rps $include $lib/rps2 $include $lib/alynna $include $lib/pokedex $def LEGENDARY "{144|145|146|147|148|149|150|151|243|244|245|246|247|248|249|250|251}" $def AVATAR #21 $def FACTOR pi lvar param : main var target var item var value var old var new param ! "Reticulating splines..." "Pokefucker" pretty tellhere 2 dbtop int 1 - 1 for dbref target ! target @ player? if target @ "XP" getstat level 50.0 > if target @ "XP" over over getstat dup old ! pi / dup new ! setstat target @ "validated?" 0 setstat AVATAR str "wc #ADJUST " target @ unparseobj ": " old @ "(" old @ level ") -> " new @ "(" new @ level ")" cat force then then repeat ; . c q